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Loot

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Loot refers to items that can be found at loot spawn locations in most enterable buildings such as houses, hospitals, army barracks, warehouses and barns in DayZ.

Players can store loot in their inventory and backpack. When a player dies they lose all of the loot they have collected in that life and will re-spawn with the default equipment for that server. Loot can be recovered from the dead bodies of zombies, survivors and bandits

Lootspot categoriesEdit

Loot is broken up into seven main categories in DayZ, in order of rarity these are: 

Residential/CivilianEdit

Civilian loot has a bit of everything. Often it has a good chance to spawn Food and small chance to spawn low tier Weapons. A lot of basic Equipment can be found here including the vital Map and Compass.

Enterable civilian buildings are the most common type of building on the map, these include:

FarmsEdit

Farm areas can spawn food, drink, and wood, but also have a higher than normal chance to spawn basic Weapons and ammo. These include:

  • Barns
  • Cow sheds

IndustrialEdit

Industrial areas are fairly common and they are the main place to look for vehicle components, Wire Fencing Kits and Toolboxes:

  • Warehouses
  • Gas Stations
  • Workshops

General militaryEdit

There are a few military loot areas on the map, and all of them are frequented by both Bandits and Survivors. Military areas spawn the best items currently in DayZ, often high end Equipment. They include:

BarracksEdit

Barracks are special military areas, which may spawn Weapons and Equipment of a higher tier than the General military areas. Barracks are only found at the International Airfield and are the only place that spawn Satchel Charges

Helicopter crash sitesEdit

Helicopter Crash Site
A Survivor poses next to a Helicopter Crash Site.
LT COUCHAdded by LT COUCH

Helicopter Crash Sites can be found in various locations throughout Chernarus and are most commonly found on open fields or on hillsides. The locations of the crash sites vary for each server. These sites are excellent for looting as they contain some of the best weapons that you may find in the DayZ world.

Crash Sites can spawn extremely rare weapons that cannot be found anywhere else such as the FN FAL AN/PVS-4. The weapons that spawn here are often British and of high quality and the zombies that wander around it also usually carry around some minor military type items. Each crash site seems to have up to six loot piles.

Swaying the crosshairs around the ground is recommended, as tall grass or a slight slope may cause weapons to be hidden underground, but still lootable. The player could also move back 80 meters from the crash site, and on higher ground level and inspect the crash site using Binoculars as the grass disappears at a distance.

The following items are a complete list of all lootable items on the crash site, all information taken from the DayZ loot tables.

Image galleryEdit

See alsoEdit

  • Loot

MedicalEdit

Medical areas have a large amount of medical supplies. They are the only place to get Blood Bags. These include:

  • Hospitals
  • Medical Tents
  • Medical boxes at Helicopter crash sites

There are not many of these locations on the map, and consequently other Survivors and Bandits may be found there. 

WeaponsEdit

This page lists all of the weapons and their most important statistics found in vanilla DayZ version 1.8.

Sidearms

Weapon Blood Damage Audible Range Effective Range Rounds
G17 889 Blood 52.8m 75m 15, 17
M1911 4500 Blood 52.8m 50m 7
M9 889 Blood 52.8m 75m 15
M9 SD 889 Blood 0.1m 75m 15
Makarov PM 1389 Blood 52.8m 50m 8
Makarov SD 1389 Blood 0.1m 50m 8
PDW 889 Blood 52.8m 75m 15, 17, 30
Revolver 4500 Blood 52.8m 100m 6

Shotguns

Weapon Blood Damage Audible Range Effective Range Rounds
Double-barreled Shotgun 2000, 4500 Blood 90m 40m, 250m 2
M1014 2000, 4500 Blood 90m 40m, 250m 8
Remington 870 (Flashlight) 2000, 4500 Blood 90m 40m, 250m 8

Submachine Guns

Weapon Blood Damage Audible Range Effective Range Rounds
Bizon PP-19 SD 889 Blood 0.1m 100m 64
MP5A5 889 Blood 52.8m 100m 30
MP5SD6 889 Blood 0.1m 100m 30

Assault Rifles

Weapon Blood Damage Audible Range Effective Range Rounds
AK-74 2722 Blood 80m 300m 30
AKM 4500 Blood 149.4m 400m 30
AKS-74 Kobra 2722 Blood 80m 300m 30
AKS-74U 2722 Blood 80m 200m 30
G36 C 3555 Blood 80m 300m 30
G36A (camo) 3555 Blood 80m 400m 30
G36C (camo) 3555 Blood 80m 300m 30
G36K (camo) 3555 Blood 80m 400m 30
L85A2 Holo 3555 Blood 80m 300m 30
L85A2 SUSAT 3555 Blood 80m 300m 30
M16A2 3555 Blood 80m 400m 30
M16A2 M203 3555 Blood 80m 400m 30
M16A4 ACOG 3555 Blood 80m 600m 30
M4A1 3555 Blood 80m 300m 30
M4A1 CCO 3555 Blood 80m 300m 30
M4A1 CCO SD 2722 Blood 0.35m 200m 30
M4A1 Holo 3555 Blood 80m 300m 30
M4A3 CCO 3555 Blood 80m 300m 30
Sa-58 CCO 4500 Blood 149.4m 300m 30
Sa-58P 4500 Blood 149.4m 400m 30
Sa-58V 4500 Blood 149.4m 200m 30
Sa-58V ACOG 4500 Blood 149.4m 400m 30

Light Machine Guns

Weapon Blood Damage Audible Range Effective Range Rounds
M240 8000 Blood 180m 400m 100
M249 SAW 3555 Blood 180m 400m 30, 200
Mk 48 Mod 0 8000 Blood 180m 400m 100
RPK 2722 Blood 80m 400m 75

Sniper Rifles

Weapon Blood Damage Audible Range Effective Range Rounds
CZ550 8000 Blood 180m 800m 5
DMR 8000 Blood 180m 800m 20
M24 8000 Blood 180m 800m 5
M40A3 8000 Blood 180m 800m 5
SVD Camo 8000 Blood 180m 1200m 10

Melee Weapons

Weapon Blood Damage Audible Range Effective Range Rounds
Baseball Bat 889 Blood 2.2m 1m N/A
Crowbar 4500 Blood 2.2m 1m N/A
Hatchet 4500 Blood 2.2m 1m N/A
Machete 12500 Blood 2.2m 1m N/A
Fishing Pole 2722 Blood 2.2m 1m N/A

Rifles

Weapon Blood Damage Audible Range Effective Range Rounds
FN FAL 8000 Blood 180m 400m 20
FN FAL AN/PVS-4 8000 Blood 180m 400m 20
Lee Enfield 6722 Blood 162m 400m 10
M14 AIM 8000 Blood 180m 500m 20
Winchester 1866 8909 Blood 125m 150m 15

Grenades

Weapon Blood Damage Audible Range Effective Range Rounds
M67 Frag Grenade N/A N/A N/A 1
Smoke Grenade N/A N/A N/A 1

Miscellaneous Weapons

Weapon Blood Damage Audible Range Effective Range Rounds
Compound Crossbow 5332 Blood 3.3m 30m 1

See alsoEdit

AmmunitionEdit

This page lists all of the ammunition available for each weapon type in DayZ version 1.8.

SidearmEdit

CrossbowEdit

ShotgunEdit

Sub machine gunEdit

Assault rifleEdit

RifleEdit

Light machine gunEdit

Sniper rifleEdit

GrenadesEdit

See alsoEdit

EquipmentEdit

This page lists the equipment found in vanilla DayZ version 1.8.

Equipment is regarded as items that have unlimited uses or which do not disappear after use.

LightingEdit

Lighting is used to aid the player in navigating at night or in low-light conditions.

ToolsEdit

Tools are used to aid the player in surviving.

Spare partsEdit

Spare parts are used to restore vehicles to better working condition.

BackpacksEdit

Backpacks are used to store multiple items including weapons, but items must be moved into the main inventory before use.

ConstructionEdit

Construction equipment is used fabricate area denial obstacles, provide permanent storage or camouflage possessions.

ClothingEdit

Clothing is used to blend into the surrounding environments.

TrashEdit

Trash items serve little to no practical purpose.

MiscellaneousEdit

See alsoEdit

ConsumablesEdit

This page lists the consumable items found in vanilla DayZ version 1.8.

Consumables are items which disappear after use or have a limited lifetime. These include food, drinks, medical supplies and tactical consumables. Many are used simply by entering the gear menu (default: G), right-clicking on the desired item, and selecting the 'use' option.

FoodEdit

Food provides nourishment to a hungry player. Additionally, it steadily raises the player's blood by various levels, depending on the food.

AnimalEdit

Food gutted from animals.

CookedEdit

RawEdit

Canned foodEdit

Food in cans.

Other foodEdit

Dried, preserved, confectionery or other food.

DrinkEdit

Drinks quench the thirst of a player.

RefillableEdit

Can be refilled from a water source.

Single useEdit

Cannot be refilled.

Medical suppliesEdit

Medical supplies provide a cure to various status effects the player may be suffering.

Consumable lightingEdit

Consumable Lighting is used to temporarily aid the player in navigating at night or in low-light conditions, but has a limited lifespan. Permanent lighting is listed here.

See alsoEdit

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